Carg's Kult - Melee weapons

The parameters of the weapon are: the damage range, listed as dam - to dam +, it's critical hit chance (crit %), and the critical damage mulitplier (crit x).
From these numbers the average damage (avg dam) is calculated, including criticals.
Note however that specific attunements might alter these numbers, or add extra damage.
There are two melee weapons called War Mace. To distinguish between them I have renamed them War Mace1 and War Mace2
The element listed is the one the weapon is normally found with. You can always change it at a Civil Mage to suit your preferred attunements.
The table is sorted on type (weapon speed), then average damage, then price.
name type element attunement price dam - dam + crit % crit x avg dam details / notes weapon speed
Hammer melee, fast no Serendipity 10 6 10 1 3 8.2 1
Dagger melee, fast no Dreamform 15 6 10 2 2 8.3 1
Taymurian Club melee, fast no Beastslayer 10 9 15 5 4 14.4 1
Punch Knife melee, fast no Weak Point - I 30 9 15 10 2 14.4 1
Taymurian Spear melee, fast fire Fireblade 20 9 15 8 3 14.9 1
War Mace1 melee, fast air Thunderblade 90 12 20 6 4 19.8 1
Light Corwenth Spear melee, fast water Iceblade 70 12 20 10 3 20.8 from Ishkai slaves in Ishkai Caves 1
Gladius melee, fast no Way of the Warrior - II 200 12 20 20 2 22.4 1
Mace melee, fast no Undeadslayer 150 15 25 6 4 24.8 1
Corwenth Short Sword melee, fast earth Poisonblade 160 15 25 8 3 24.8 1
Warhammer melee, fast no Shred Armour 600 18 30 4 2 25.9 1
Corwenth Spear melee, fast no Weak Point - II 120 15 25 10 3 26.0 1
Imperial Spear melee, fast water Undinal Form 300 18 30 10 3 31.2 1
Imperial Rapier melee, fast water Freezing Fog 1,000 18 30 20 2 33.6 1
Sura Claws melee, fast no Weak Point - III 800 24 40 5 5 40.0 1
Sura Javelin melee, fast fire Salamander Form 640 24 40 10 3 41.6 1
Sura Spiked Mace melee, fast water Frostbite 480 24 40 8 4 42.2 1
Spear of the Shadowhands melee, fast no Way of the Warrior - III 10,000 30 50 15 5 70.0 unique, from shadow lich at bottom level reliquary 1
Woodcutter's Axe melee, normal air Thunderblade 20 9 15 2 4 13.0 1.5
Broadsword melee, normal no Outclass - I 40 9 15 5 2 13.2 1.5
Taymurian Raiders' Mace melee, normal fire Fireblade 70 13 22 2 4 18.9 1.5
Taymurian Raiders' Axe melee, normal earth Poisonblade 120 13 22 5 3 20.1 some found are fire element; they need to be changed to earth to unlock attunement 1.5
Longsword melee, normal no Way of the Warrior - I 80 13 22 10 2 21.0 1.5
Taymurian Falchion melee, normal fire Fireblade 100 18 30 5 4 28.8 1.5
Corwenth Mace melee, normal water Iceblade 140 18 30 5 4 28.8 1.5
Taymurian War Axe melee, normal fire Ignite 120 18 30 7 3 29.0 1.5
Mattock melee, normal no Might - I 150 22 37 1 2 30.1 1.5
Corwenth Longsword melee, normal no Outclass - II 250 22 37 10 2 35.4 1.5
Corwenth War Axe melee, normal no Goblinslayer 220 22 37 8 3 36.6 1.5
Garulian Legionnaire's Mace melee, normal no Might - II 1,000 22 37 7 4 37.8 1.5
War Mace2 melee, normal earth Earthen Form 400 27 45 5 4 43.2 1.5
Bastard Sword melee, normal no Way of the Warrior - II 500 27 45 10 2 43.2 1.5
Sura Hand Axe melee, normal no Elementalslayer 600 27 45 8 3 44.6 from Red Cliff Mines supply box and buy from Sura Shaman. 1.5
Sura Great Mace melee, normal no Combustion 800 36 60 5 4 57.6 needs to be changed to fire to unlock attunement 1.5
Sura War Axe melee, normal no Touch of Death 720 36 60 8 3 59.5 1.5
Garulian Centurion's Sword melee, normal no Outclass - III 4,000 36 60 15 2 62.4 1.5
Axe of the Garulian Legions melee, normal no Touch of Death 30,000 45 75 10 4 84.0 unique, from weapon rack at reliquary (near Crypts entrance) 1.5
Great Club melee, heavy no Goblinslayer 30 12 20 4 4 18.6 2
Halberd melee, heavy no Way of the Warrior - I 80 12 20 6 3 18.9 2
Eastern Hammer melee, heavy fire Ignite 300 18 30 2 5 26.4 2
Battleaxe melee, heavy no Haemorrhage - I 120 18 30 4 4 27.8 2
Great Sword melee, heavy water Iceblade 150 18 30 8 3 29.8 some are no element, some water 2
War Club melee, heavy none Toxicity 100 24 40 2 5 35.2 needs to be changed to earth to unlock attunement 2
Corwenth Battleaxe melee, heavy no Might - I 180 24 40 4 4 37.1 2
Corwenth Glaive melee, heavy no Thunderblade 200 24 40 7 3 38.7 needs to be changed to air to unlock attunement 2
Great Axe melee, heavy no Haemorrhage - II 400 30 50 4 4 46.4 2
Imperial Glaive melee, heavy no Way of the Warrior - II 1,000 30 50 8 3 49.6 2
Spiked club melee, heavy no Knockback 350 36 60 2 5 52.8 2
Western Great Axe melee, heavy air Sylph Form 800 36 60 4 4 55.7 2
Garulian Great Hammer melee, heavy no Knockback 8,000 30 50 8 5 56.0 2
Warblade melee, heavy no Way of the Warrior - II 1,000 36 60 10 3 62.4 2
Sura Battleaxe melee, heavy no Haemorrhage - III 1,000 48 80 5 5 80.0 2
Sura Warblade melee, heavy no Might - III 5,000 48 80 15 4 102.4 2
Katana melee, heavy no Way of the Warrior - III 6,000 48 80 24 3 110.1 2
Godslayer Sword melee, heavy no Godslayer high 60 100 20 5 160.0 unique, suprisingly :) 2