Artifacts
note that stat and resistance bonuses are cumulative, but skill bonuses are not, even with a set. So wearing death boots and death cap will give you only +2 dark!
A number of effects, like 'of the Jitterbug', are undocumented (don't exist as normal item attributes) and unknown to me.
notes on the columns:
set: whether the artifact is part of a (class-specific) set, that gives extra bonuses when complete. Each of the 4 sets has 5 parts.
restriction: extra restrictions, above the normal ones, like mages may not use plate armor.
listed effects: The effects listed in the description. When a target is not specified, it's the most logical one; like for stun it's the target, unless specifically mentioned.
notes: mentions if there is a fixed location the artifact can be found, and mentions if the description of the artifact differs from the effects seen in the Stats and the Skills screens.
name type sub-type set restriction price listed effects notes
Broderick's Amulet amulet - Broderick crus., pala. 13000 +2 blade; +2 armsmaster; with complete set: of Armsmastery OK
Fre's Heart amulet - - (!) - 25000 +50 HP; -10 SP; of Regeneration; Fragile OK; no breaking noticed yet
Mountbatten amulet - - - 20000 +5 dark; +3 perception; of Amelioration; of Lurking OK
Pendant of the Spheres amulet - - - 23000 +5 to all magic skills; +3 learning; +3 meditation OK
Screever amulet - - - 20000 immune to all conditions; -3 learning; gain only 85% of normal experience WARNING: this artifact drains Xp in stead of rewarding less; equip at your own risk!
the Green Man amulet - - - 30000 +20 SP; +3 Meditation; +5 Light; +5 Spirit; of regeneration OK, fixed location: gift from the Green Man (Frosgard)
Broderick's Hauberk armor chain Broderick crus., pala. 13000 AC 32; +2 blade; +2 armor; with complete set: +10 to all resistances OK
Poltergeist armor chain - - 25000 AC 20; of regeneration; 10% chance opponent becomes afraid OK
Death Cuirass armor leather death scholar, lich 15000 AC 40; +2 dark; +2 meditation; with complete set: +10 to all resistances OK
Igdrasine armor leather - - 25000 AC 18; +10 Magic OK
Prize Plate armor plate prize merc., glad. 10000 AC 60; +2 body building; +4 Might; with complete set: +10 to all stats OK
Swordsbane armor plate - - 20000 AC 75; +40 AC versus melee attacks; -10 AC versus ranged attacks OK
Hubris belt - - - 20000 AC 6; +30 Might; increased to hit; of Endurance; of Protection; of Arms Mastery difference: AC 20 in total
Death Boots boots - death scholar, lich 15000 AC 7; +2 dark; +2 ID monster; with complete set: +20 Speed OK
Fre's Chain Boots boots - Fre healer,priest 15000 AC 7; +2 light; +2 Speed; with complete set: +20 Speed OK; location: possible gift from the genie, Ruined Temple, Frosgard
Walking Boots boots - - - 20000 AC 20; +10 Speed; +10 all resistances; of Everlasting, of Regeneration; of Amelioration OK
Broderick's Gloves gloves - Broderick crus., pala. 13000 AC 10; +2 Blade, +2 Vita; with complete set: +10 to all stats difference: no +2 vita (?); +2 light
Fre's Gloves gloves - Fre healer,priest 15000 AC 7; +2 light; +2 repair; with complete set: of Item Repair 3 OK; location: possible gift from the genie, Ruined Temple, Frosgard
Laet'ax gloves - - - 25000 AC 30; -10 Accuracy; +10 Luck; +5 disarm traps OK
Broderick's Helm helmet - Broderick crus., pala. 13000 AC 12; +2 blade; +2 might; with complete set: of Regeneration OK
Brongnoker helmet - - - 35000 AC 25; +10 to all Stats; +10 armor skill
Death Cap helmet - death scholar, lich 15000 AC 8; +2 dark; +2 learning; with complete set: of the Jabarb OK
Fre's Helm helmet - Fre healer,priest 15000 AC 13; +2 light; +2 meditation; with complete set: +10 to all resistances OK; location: possible gift from the genie, Ruined Temple, Frosgard
Prize Skullcap helmet - prize merc., glad. 10000 AC 3; +2 body building; +2 armor; with complete set: of Regeneration OK
Witchbane helmet - - - 25000 AC 15; +20 to all resistances, +20 AC against magical attacks OK
Death's Ring ring - death scholar, lich 15000 +2 dark; +2 elemental; with complete set: +10 to all stats OK
Fre's Ring ring - Fre healer,priest 15000 +2 light, +2 spirit; with complete set: +10 to all stats OK; location: possible gift from the genie, Ruined Temple, Frosgard
Lubricious ring - - - 20000 +20 AC; +5 dodging; -3% damage difference: no damage penalty visible in Stats screen
Prize Ring ring - prize merc., glad. 10000 +2 body building; +2 learning; with complete set: +10 to all resistances OK
Soulband ring - - - 15000 +5 light; +3 meditation; +50 SP; of Speed OK
Sturkabygel ring - - - 20000 +10 Might; +5 Endurance; +100 HP OK
Weregild ring - - - 20000 +1000 gold per week; -40 party Endurance difference: no Endurance penalty detected
Arrowfoe shield - - - 20000 AC 60; +30 versus missiles OK
Prize Shield shield - prize merc., glad. 10000 AC 0; +2 body building; +2 dodge; with complete set: spry * OK
Sygnir weapon blade, axe - - 15000 damage 28-43; Fragile; extra damage; +6 armsmastery; +6 blade; Regeneration OK
Bloodaxe weapon blade, axe 2H - - 20000 damage 38-53; 40% poison (at GM); +20 Endurance; +10 to all resistances difference: no Endurance bonus
Black's Heart weapon blade, dagger - - 23000 damage 25-50; increased damage; increased to hit; increased Speed OK; fixed location: Kluso's house, Drangheim
Integris weapon blade, dagger - - 20000 damage 37-47; +35 to hit and damage; +15 pts. poison; Fragile difference: no hit and damage bonuses visible
Excala Banna weapon blade, sword - - 20000 damage 29-49; -5 Accuracy; -5 Endurance; +50 Luck difference: +15 Endurance
Jorgamesh weapon blade, sword - 25 accuracy 21000 damage 28-43; -50 SP; +20 accuracy; +10 Speed; OK
Mevan Sword weapon blade, sword - - 1500 damage 45-85; breaks after first use OK
Prize Gladius weapon blade, sword prize merc., glad. 10000 damage 20-30; +2 body building; +4 armsmaster; with complete set: +40 to hit OK
Sing Sword weapon blade, sword - - 20000 damage 27-37; +30 Might; of Armsmastery OK
Broderick's Twohanded Sword weapon blade, sword 2H Broderick crus., pala. 13000 damage 30-35; +2 blade; +2 learning; with complete set: +40 to hit
Everstrike weapon bow - ranger,priest 25000 damage 40-50; 100% accurate fixed location: below Dook's castle, Guberland
Kraftig Bage weapon bow, crossbow - - 25000 damage 30-45; +10 to all stats; +7 bow OK
Blackpowder weapon bow, musket - - 30000 damage 50-60; bypass AC; extra damage; slow reload;  20% breaking and damaging user No breaking noticed yet
Spencer's Obedience weapon cudgel, club - - 20000 damage 33-57; +10 Speed; very fast; of the Jitterbug OK
Blutterbunger weapon cudgel, flail - - 15000 damage 26-56; 5% stun; of Bruisers; of Edge; when fail vs. skill: 70% knock self unconcious difference: +5 Cudgel (might be 'of Edge')
Manarus weapon cudgel, flail - - 20000 damage 30-55; +80 SP; of Grandmasters; of the Jabarb OK
Death Hammer weapon cudgel, hammer death scholar, lich 15000 damage 29-41; +2 dark; +2 armsmaster; with complete set: of Death OK
Mjulnir weapon cudgel, hammer - - 35000 damage 33-48; +16-25 elemental damage; +60 Might; divine intervention always fails; -20 Speed difference: no Might bonus; clarification: divine intervention only fizzles when cast by wielder
Vanir's Hammer weapon cudgel, hammer - - 20000 damage 37-45; +30 Might; +10 Endurance; 5% chance of enraging target (at GM level) OK
Fre's Smooth Mace weapon cudgel, mace Fre healer,priest 15000 damage 28-36; +2 light; +2 might; with complete set: of Body OK; location: possible gift from the genie, Ruined Temple, Frosgard
Samarjit weapon cudgel, staff 2H - 25 might,   30 accuracy 20000 damage 36-54; +20 Endurance; +20 Might; of Everlasting, of Diamonds, of Masters difference: Might +80; Speed -20
Formanir weapon spear - - 35000 damage 47-63; -10 AC; -20 Endurance; +30 Might; of Grandmasters; of Everlasting difference: 'only' -10 Endurance
Gungnir weapon spear - - 35000 damage 38-62; of Puncturing (20% chance of bypassing AC); extra damage OK; fixed location: Inventa Storca, Thronheim
Einherjar weapon spear, halberd - - 20000 damage 40-65; Vampiric; +20 Might; 10% /week of user going insane; 10% /week of user -30 HP OK (no insanity or HP loss noticed yet)
Stouka Couta weapon spear, halberd - - 20000 damage 29-65; 5% chance Enrage (GM); +30 Might; +10 Endurance OK
Tillhygge weapon thrown, axe - - 20000 damage 40-50; +30 Accuracy; +10 Strength; of Disease; of Mastery OK (note: of Mastery = +5 Item repair)
Trolleri weapon thrown, dagger - - 15000 damage 37-51; slow; +100 HP; 3 attacks OK